infostudio 2010

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Josh McInerheney
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Latest Activity

Josh McInerheney left a comment for Stefan Bachl
"hey stefan. yeah i go it working with a simpler rotation sketch similar to ur one. i guess my problem is trying to figure out how to implement it into our pre-existing code. i just have to work at it. im sure the problem will be something stupid…"
May 27, 2010
Stefan Bachl left a comment for Josh McInerheney
"hi josh, ah ok... why don't you use the coordinates of your zones instead of the width/2 etc.? I've just tried it with the rotation-demo from tuioZones and it worked (see below). Also, tuioZones 0.1.8 is buggy so be careful with…"
May 27, 2010
Josh McInerheney left a comment for Stefan Bachl
"oh no, sorry. its just the basic image rotation with 2 fingers. at the moment all the images can be scaled and dragged and thrown, but i want them to rotate as well. im just having trouble setting the translate points. if i use: translate(width/2,…"
May 26, 2010
Stefan Bachl left a comment for Josh McInerheney
"hi josh, i can't really figure out what you're asking me about the rotation. i guess you are somehow talking about the images that are originally within the phone's range, but then can get dragged out of that range to be added to the…"
May 26, 2010
Josh McInerheney left a comment for Stefan Bachl
"hey stefan. so im coming back to the rotation stuff. ive been focusing on other stuff over the last few weeks but back to it now. my problem is to do with translation and the fact that our images aren't static. i need to adjust the translation…"
May 25, 2010
Stefan Bachl left a comment for Josh McInerheney
"nice!"
May 18, 2010
Josh McInerheney left a comment for Stefan Bachl
"tuioZones 1.0.8 is out. it supports a getGestureRotation function for 2 finger rotation of objects eg images etc. it works well for circles, but it doesn't actually rotate the zone, only the object inside. so the corners of a square would be…"
May 18, 2010
Stefan Bachl left a comment for Josh McInerheney
"ah ok :) try to call the attachToZone again but with empty parent zone zones.attachZoneTo("childzone","");"
May 16, 2010
Josh McInerheney left a comment for Stefan Bachl
"sry i mean detach not deallocate. i want to know if there is anyway to un-attach a zone from another one. thinking about alloc from objective-c. crossing over languages - not good."
May 16, 2010
Stefan Bachl left a comment for Josh McInerheney
"hi josh, are you maybe searching for the "killZone" method?"
May 16, 2010
Josh McInerheney left a comment for Stefan Bachl
"hey stefan. just a quick question. is there anyway to deallocate a zone from another one in tuioZones? i noticed that there is a method to allocate, but didn't see one to deallocate."
May 15, 2010
Josh McInerheney left a comment for Stefan Bachl
"I must not have saved the sketch before I sent it to you because I'd already fixed most of the problems you'd pointed out. im looking into the attachToZone method which looks to be exactly what i was looking for. the reference/index is…"
May 8, 2010
Stefan Bachl left a comment for Josh McInerheney
"Hi Josh, a few things I've noticed while looking at your sketch: -) typo: "iPhoneWidtth" in line 56 -) in the for-loop in the draw() function, you didn't define the photoName ( photoName = "photo" + i;) -) you have…"
May 6, 2010
Josh McInerheney left a comment for Stefan Bachl
"prototype1.zip Hi Stefan. Would you mind having a look at my code for my prototype? I have 5 images which should should scale/drag/throw etc but I think because I changed the translation its not picking it up? I think that's the issue, not…"
May 6, 2010
Stefan Bachl left a comment for Josh McInerheney
""so you recommend MT4j if we want our applications to run smoothly? If you find someway to make Processing applets work more fluently with CCV/touch screen could you let me know. I would much rather program in processing than trying to go…"
May 4, 2010
Josh McInerheney left a comment for Stefan Bachl
"don't worry ive found it. so you recommend MT4j if we want our applications to run smoothly? If you find someway to make Processing applets work more fluently with CCV/touch screen could you let me know. I would much rather program in…"
May 3, 2010

Josh McInerheney's Blog

Infostudio Poster - A minute in social media

Planning:

My idea for this poster initially stemmed from one of the in-class tutorial activities about abstract information through image manipulation and photography. For the activity I created an…

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Posted on April 12, 2010 at 4:00am

35 Million FB status updates per day

Posted on March 22, 2010 at 2:43pm

Homework 2



This image is an rough, abstract visualisation of the world's top 10 most popular sports and compares their popularity to each other. Although it is unfinished you can get a general idea of what is being conveyed. The most popular sports start in the inner coil and extend to the outside. All of th coils were meant to be cut out like the first pink one but i didn't get enough time to…

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Posted on March 22, 2010 at 1:36am

Comment Wall (7 comments)

At 1:55am on May 4, 2010, Stefan Bachl said…
"so you recommend MT4j if we want our applications to run smoothly? If you find someway to make Processing applets work more fluently with CCV/touch screen could you let me know. I would much rather program in processing than trying to go through java again and learn a new framework for it."

hi josh!

your decision what framework or language you will use for your application should be rather based on your application and other things as your preferences/knowledge/time/etc. than on performance of our setup at the moment (which we will try to improve). please remember that we generally recommend the use of processing and that we can't support you with other frameworks.

i will upload some links and information from today's tutorial on my blog. the most important site for all tuio specific software is http://tuio.org/?software
At 1:23pm on May 6, 2010, Stefan Bachl said…
Hi Josh,

a few things I've noticed while looking at your sketch:

-) typo: "iPhoneWidtth" in line 56

-) in the for-loop in the draw() function, you didn't define the photoName ( photoName = "photo" + i;)

-) you have to update the zones in your draw() function in order to make it move, e.g.:

image(photo[i], zones.getZoneX(photoName), zones.getZoneY(photoName), zones.getZoneWidth(photoName), zones.getZoneHeight(photoName));

-) In order to have relative movements, I guess you can't modify the drawing area. You have to modify the changes to the zones so they are still usable. Luckily there is new update of tuioZones (0.1.7.) which should give you the chance to set the zone data with "setZoneData(String, int, int, int, int)"

The easiest way to attach a zone to the movements of another zone is to use "attachZoneTo(String, String)"

Check out the reference for more information:
http://jlyst.com/tz/reference/index-all.html

Hope that helps :)

Stefan
At 12:52pm on May 16, 2010, Stefan Bachl said…
hi josh,

are you maybe searching for the "killZone" method?
At 5:15pm on May 16, 2010, Stefan Bachl said…
ah ok :)
try to call the attachToZone again but with empty parent zone

zones.attachZoneTo("childzone","");
At 2:15pm on May 18, 2010, Stefan Bachl said…
nice!
At 5:31pm on May 26, 2010, Stefan Bachl said…
hi josh,

i can't really figure out what you're asking me about the rotation. i guess you are somehow talking about the images that are originally within the phone's range, but then can get dragged out of that range to be added to the presentation queue?
At 1:02am on May 27, 2010, Stefan Bachl said…
hi josh,

ah ok... why don't you use the coordinates of your zones instead of the width/2 etc.?

I've just tried it with the rotation-demo from tuioZones and it worked (see below).

Also, tuioZones 0.1.8 is buggy so be careful with that!


----------------------
import oscP5.*;
import netP5.*;
import tuioZones.*;

TUIOzoneCollection zones;
PFont font;

void setup(){
size(screen.width,screen.height);
zones=new TUIOzoneCollection(this);
zones.setZone("zone1", width/2,height/2,300);

//added this...
zones.setZoneParameter("zone1","DRAGGABLE",true);
smooth();
font = loadFont("Serif-24.vlw");
textFont(font);
}
void draw(){
background(0);
fill (150);
zones.drawCirc("zone1");
fill (0);
float rot = zones.getGestureRotation("zone1");

//changed this...
translate(zones.getZoneX("zone1"),zones.getZoneY("zone1"));
rotate(rot*2*PI);
text("rotate me",0,0);
}

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